Earlier this year I had an idea for a contemporary take on the classic toy robot with the blockety head and flashing lights. When I was a little kid playing on the mean streets of San Diego, I had one … Continue reading
Category Archives: Ray Traced Animations
This incredibly short animation took a little over nine months to finish, from concept to completion. By it’s nature, the design and physics of the animation were hand-coded. The individual frames were rendered at HD resolution in POV-Ray for Windows … Continue reading
Here are two slow fly-by animations of a strange high-tech heater created with POVRay. Sorry folks, no audio. These were supposed to eventually include many other super-cool, super-exciting objects and characters, but I got sidetracked. … Continue reading
Ubiety is defined as “the state of existing and being localized in space.” Ubiety is a series of raytraced animation loops that I created for the primarily purpose of killing time while I did other non-computer-related stuff that needed to … Continue reading
As I’ve noted before, the Persistence of Vision Raytracer (POVRay) is quite exceptional at visualizing mathematical functions. This raytraced, kaleidoscopic animation was a test of a DOS utility that I wrote that would generate scripts for rendering spirals. If interested, … Continue reading